| |
description |
Within the paper the applicability of modern graphics cards for SAR
simulation is dem-onstrated. By these means SAR simulation, which is
frequently used as a key tool for the analysis and interpretation of
SAR scenes, is feasible in real-time even in complex urban
environments. The geometric models of urban areas, which are
required as data-base for SAR simulation, are frequently used for
real-time visualizations of virtual scenes. Similar to such
applications, SAR geometry can be implemented within stan-dard
graphics hardware, which offers 3D hardware acceleration and
programmable graphics processing units (GPU). Thus, real-time SAR
simulation can be realized using of-the-shelf hardware components.
|
publisher |
University of Stuttgart : Collaborative Research Center SFB 627
(Nexus: World Models for Mobile Context-Based
Systems)
|
type |
Text
|
| Article in Proceedings
|
source |
In: Proceedings of the 7th Open German/Russian Workshop on Pattern
Recognition and Image Understanding, Ettlingen, Germany, August
20-23, 2007, pp. 1-4
|
| ftp://ftp.informatik.uni-stuttgart.de/pub/library/ncstrl.ustuttgart_fi/INPROC-2007-117/INPROC-2007-117.pdf
|
contributor |
Institut für Photogrammetrie (ifp)
|
format |
application/pdf
|
| 1515700 Bytes
|
subject |
Computer Applications General (CR J.0)
|